[Bf-committers] Compiling Blender fails: FTGLPixmapFont.h missing

Christian Plessl bf-committers@blender.org
Mon, 16 Jun 2003 09:22:04 +0200


> FTGLPixmapFont.h is part of ftgl
> (http://homepages.paradise.net.nz/henryj/code/#FTGL) which is used for
> antialiased fonts in the UI and internationalisation. In order for blender
> to work correctly, you need to make a minor change to the ftgl source,
> which is mentioned in blender's README file.

Oops, you are right. I forgot to install FTGL, shame on me ;-)

Regards,
 Christian