[Bf-committers] code question.
car
bf-committers@blender.org
Sun, 15 Jun 2003 12:37:31 -0400
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Quick stuff.
In my pursuit to sort of get Aqua blender.
I have figured out sort of a way. Maybe.
I was thinking that if I removed ALL other views and buttons except.
The small
question mark toolbox button at the very top left of the blender
window. Then I could figure out
how to aquaify that button and the 3d view. Plus I always wanted a slim
blender without all of the buttons. Note this would just be a test.
Orrrr
As I dig through the code I find COLORSHADE_GREY all over the place.
Maybe if I change that to
the aqua code something could work. Maybe.
My questions:
How do I get rid of buttons and get it to compile still. I tried
deleting the code then the #include
stuff but both did not compile.
And where is the cursor code so I may make the cursor BIGGER. the thing
is way to tiny.
I did change a few things so far. Easy stuff. UV sphere mapping is back
for OSX . And I changed the
armatures inactive color to red, that makes it soooooo much easier to
see which one is
selected.
Note: these are just my builds and have posted them in blender.org.
www.aprilcolo.com/bunny/spinfruit.sit
if you want the file.
--Apple-Mail-2-78439734
Content-Transfer-Encoding: 7bit
Content-Type: text/enriched;
charset=US-ASCII
Quick stuff.
In my pursuit to sort of get Aqua blender.
I have figured out sort of a way. Maybe.
I was thinking that if I removed ALL other views and buttons except.
The small
question mark toolbox button at the very top left of the blender
window. Then I could figure out
how to aquaify that button and the 3d view. Plus I always wanted a
slim blender without all of the buttons. Note this would just be a
test.
Orrrr
As I dig through the code I find <bigger>COLORSHADE_GREY all over the
place. Maybe if I change that to
the aqua code something could work. Maybe.
My questions:
How do I get rid of buttons and get it to compile still. I tried
deleting the code then the #include
stuff but both did not compile.
And where is the cursor code so I may make the cursor BIGGER. the
thing is way to tiny.
I did change a few things so far. Easy stuff. UV sphere mapping is
back for OSX . And I changed the
armatures inactive color to red, that makes it soooooo much easier to
see which one is
selected.
Note: these are just my builds and have posted them in blender.org.
www.aprilcolo.com/bunny/spinfruit.sit
if you want the file.
</bigger>
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