[Bf-committers] 64bit ready ?

Kent Mein bf-committers@blender.org
Tue, 10 Jun 2003 10:16:53 -0500

In reply to Douglas Bischoff (bischofftep@mac.com):

> On Tuesday, June 10, 2003, at 10:14 AM, Mark Constable wrote:
> >What sections of code could be looked at to get
> >the best mileage out of these possible 64bit
> >performance improvements ?
> Along the same lines, I was considering doing some profiling to see 
> where we might be able to code some improvements to processor-heavy 
> tasks (i.e. rendering mostly) to take advantage of things like Vector 
> coprocessors (AltiVec on the Mac, and I believe there's something 
> similar on the Windoze side?). Would this make things so 
> machine-specific that the cross-platform builds would no longer be 
> practical, or is there an easier way to do it?
> -Bischofftep

Depends on what comes up in the profiling I'm guessing.
Come up with some more concrete examples and we'll be able to give you
a better answer.  Who knows you might find some generic code that could
be improved in a non platform specific way.