[Bf-committers] Doxygen project
Mon, 9 Jun 2003 10:14:12 -0700 (PDT)
--- Ton Roosendaal <email@example.com> wrote:
> (changed the subject to attract more attention!)
> Everyone, please give feedback on doxy strategies...
> it's nice to say "go ahead" but it really involves
> some more thinking... it especially should give a
> result that's actually *used* by people. Since I'm
> not the typical representative for a coder here, I
> need you to help casey with doing the right stuff.
Yes please! I'm in the dark, especially when it comes
to "the right stuff" ;) . What do you all need to
> Right now, my opinion is simple:
> - doxify the classes/headers and external API only
> - no doxy comments inside the code, but restrict to
> .h files
> - only document what would give additional added
> - Code readability and layout should never be
I have no problem with this, or with what Nathan
wrote, except for one thing: source/blender/src .
This is where I personally have the most difficult
time understanding the code (am I the only one?).
This also appears to be the core of blender, with
mesh/curve manipulations, gui stuff, texturing, etc.
The other source/blender directories appear to be
fairly well seperated into modules. Also, only one of
the 80 or so files is a .h file.
While I don't plan on documenting src soon (nor do I
know of anyone else who is going to ;) ), I don't
think it's too early to talk about it.
Thanks for the feedback,
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