[Bf-committers] Gameengine - ODE and Python
maci_ray
bf-committers@blender.org
Mon, 28 Jul 2003 13:43:25 +0200 (CEST)
--- Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> schrieb: >
> Hi Macy_ray
Hi Kester.
> > I suppose dynamics work for you? Could someone please verify on (msvc
> > build) windows.
>
> They do work for me yes. I did have physics absolutely b0rken at one stage -
>
> I even rolled back bits to blender CVS. The problem was ODE - when you
> compile it you have to use PRECISION=SINGLE in config/user-settings
What I did at second try. At first lots of double/float warnings came up.
As I saw the line with float references (float&) I stopped with double and
deleted the ifdefs also.
Maci_Ray.
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