[Bf-committers] Gameengine - ODE and Python

maci_ray bf-committers@blender.org
Mon, 28 Jul 2003 13:43:25 +0200 (CEST)

 --- Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> schrieb: > 
> Hi Macy_ray
Hi Kester.

> > I suppose dynamics work for you? Could someone please verify on (msvc
> > build) windows.
> They do work for me yes.  I did have physics absolutely b0rken at one stage -
> I even rolled back bits to blender CVS.  The problem was ODE - when you 
> compile it you have to use PRECISION=SINGLE in config/user-settings

What I did at second try. At first lots of double/float warnings came up.
As I saw the line with float references (float&) I stopped with double and
deleted the ifdefs also.



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