[Bf-committers] 2.28 comments

car bf-committers@blender.org
Wed, 23 Jul 2003 19:01:22 -0400


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YaY ! NEW eye candy. !!!! For OSX , great work ~!
now for the bugs ....


Even slower loading of image file viewer.

HEY ! 3d painting is faster ! YaY ! But still bugy.

some weird lock up happens when trying to grab rotate or size . It is 
still unknown just when and why it happens at times

What happened to the add to group method.

Uv mapping still sucks. He HE :) I mean spherical , and cylinder 
mapping need some improvements.

The out lay of the new shaders ( etc. toon ... so on) are very messy 
and crowded compared to Tuhopuu,  But still work nice.

Love IT ! And the new Displacement mapping Python script works now
YAYAYAYAYAYYAYAYAAYA !!!! That is a first for the new blenders ...

And the icon is very Chic ( nice)

^v^ Great work Devys

Now  a feature request. UV mapping needs a major over haul. I would 
like to see a live painting unwrapping engine somehow. Some thing like 
if you paint a line straight across a sphere and those faces would get 
flattened to the uv window.

Check teddy3d for more info. I can help only in the idea department. , 
;o

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<bigger>YaY ! NEW eye candy. !!!! For OSX , great work ~! 

now for the bugs .... 



Even slower loading of image file viewer. 


HEY ! 3d painting is faster ! YaY ! But still bugy. 


some weird lock up happens when trying to grab rotate or size . It is
still unknown just when and why it happens at times


What happened to the add to group method. 


Uv mapping still sucks. He HE :) I mean spherical , and cylinder
mapping need some improvements. 


The out lay of the new shaders ( etc. toon ... so on) are very messy
and crowded compared to Tuhopuu,  But still work nice. 


Love IT ! And the new Displacement mapping Python script works now 

YAYAYAYAYAYYAYAYAAYA !!!! That is a first for the new blenders ... 


And the icon is very Chic ( nice) 


^v^ Great work Devys 


Now  a feature request. UV mapping needs a major over haul. I would
like to see a live painting unwrapping engine somehow. Some thing like
if you paint a line straight across a sphere and those faces would get
flattened to the uv window. 


Check teddy3d for more info. I can help only in the idea department. ,
;o

</bigger>
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