[Bf-committers] Draw faces/edges and some contraints ranting

Martin Poirier bf-committers@blender.org
Tue, 22 Jul 2003 17:08:22 -0700 (PDT)

I must say that I really like the new draw faces and
draw edges, especially the way draw edges "bleeds" on
unselected edges from selected vertices.


Constraints are not affected by TimeOffset. Is that
the intended behavior, or is it only something that
was forgotten? Because that can be easily fixed for
most of them (IK Solver would require a bit of a work
around IFAIK).

Second topic, the two constraints I did for tuhopuu
(Lock Track and Follow Path, for those that do not
follow this tree) and the little additions to TrackTo.
For the most part (except for FollowPath), that is
completed and tested work, and I think it is ready to
be included in the official tree.
Now, I guess the prefered method would be that I code
them in and e-mail a patch in here, right?

It shouldn't take real long for me to transfer them to
the bf tree, but since you're making the release
wednesday, I might aswell finish working on FollowPath
and bundle all of them at once, or do you plain on
making a post-SIGRAPH release?

It's a sad fact that I won't be able to attend many
sunday meeting before well into september, but like I
said I think it would be a good idea to form a group
of people working on character animation tools
(armature, constraints, ...), so we could at least
know who is working on what (would be sad for two
people to work independently on the same feature).


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