[Bf-committers] Per-Vertex properties implementation

Roel Spruit bf-committers@blender.org
Tue, 15 Jul 2003 15:50:09 +0200


It's good to see you wrote this down in such a structured way, but I'm
afraid I'm missing the big picture.
what would you do with these "properties"?
will a "shiny = 10" vertex be rendered differently? viewed differently?
what?

right now I see this feature as an extension of vertex groups, so if you
implement it I would put it in a pull-down menuy somewhere around those
buttons.

Roel

----- Original Message -----
From: "Gregor Mückl" <GregorMueckl@gmx.de>
To: <bf-committers@blender.org>
Sent: Tuesday, July 15, 2003 3:40 PM
Subject: [Bf-committers] Per-Vertex properties implementation


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Hi!

I'm currently writing down notes on the changes that are required to get
per-vertex properties running. I have appended a first version of these
notes
which are (naturally) full of holes.

I'll have to ask for help on a lot of areas. My main concern is currently
the
GUI because I do not know where to place the extra buttons I need. I am open
to ideas :-)

Regards,
Gregor
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