[Bf-committers] NEW CVS!

Ton Roosendaal bf-committers@blender.org
Fri, 3 Jan 2003 16:26:09 +0100

Hi all,

So! The cvs repository has moved to the new projects site. For cvs  
diehards nothing really changes, just a new url to use as cvsroot:

setenv CVSROOT :pserver:xxxxxx@cvs.blender.org:/cvsroot/bf-blender

Where xxxxxx is the name you use to subscribe to the projects site.  
'anonymous' is possible as well. More interesting is the fact we can  
facilitate the projects now a lot better. Take some time to play around  
with the gforge features at projects.blender.org... most of them work,  
with as exception the maillist option. That will remain temporally  
hosted by the old system. Commits are still anonymous too, but that's  
something stefan will fix today/tomorrow.

Grorge projects have 'admins' and 'members'. All of them have cvs write  
access. So the current people with cvs commit rights will be added  
today by me as project members.
As admins, I've appointed Kent Mein, Maarten Gribnau and Rob Haarsma.  
Oh, and myself! Although I (still) don't plan to play an active role  
now... to much stuff at the general Foundation todo list. Kent, Maarten  
and Rob have my full support, I will be glad leaving all the nasty  
management decisions to them <grin>.
Anyone who feels like becoming project member can just contact one of  
the admins.

We think of moving out the Ghost library, as a separate project. This  
library has good value for other (non Blender) projects as well. For  
the near future, it might be wise to split up in more (sub)projects.  
Like 'physics' (ODE) or 'python' or 'armatures' or 'sequence-editor' or  
'sound'... etcetera. These will be completely separate projects, with a  
complete cvs tree. Sub-projects can merge back their changes to the  
bf-blender tree once they feel confident it's working.

You can also find some other projects at the projects.blender.org site.  
For example 'classic' - not activated yet - as a fun back-to-basics  
New project proposals are welcome, complete forks but also non-blender  
projects... although some relationship with 3d and/or Blender is a  
prerequisite. I will approve on new projecs myself, consulting the  
admins of course... :)

Questions or bug-reports on projects.blender.org can be posted at the  
'Bforge' project.

So, that's about it. Have fun, and let's start this new year in style!


Ton Roosendaal  Blender Foundation ton@blender.org