[Bf-committers] Renderer problem - black Renderfaces

Alexander Ewering bf-committers@blender.org
Thu, 25 Dec 2003 14:30:16 +0100 (CET)

On Thu, 25 Dec 2003, Alexander Ewering wrote:

> When I have either a dupliverted or a dupliframed object (particles probably
> have the same problem), the rendered objects get random black faces. This
> problem becomes worse if I activate Shadows and OSA, but it's also there
> without them, just a little "less".

I forgot:

They're not only black, they have completely random pixels. Example


The randomness and missing faces are completely different on each

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