[Bf-committers] Improving the quality of soft shadows

Nathan Vegdahl bf-committers@blender.org
Wed, 17 Dec 2003 12:39:18 -0800 (PST)


I remembered a paper a read a year or so ago that had to do with a new sampling
stratagey, called "interleaved sampling".
   I think that it could be applied to the soft-shadow sampling, and I suspect
that doing so would improve the quality of the soft shadows considerably
without much expense.
   (It could also, perhaps, even be incorperated into other over-sampling based
features in Blender such as anti-aliasing and motion-blur).

   Here is a link to the paper:

http://citeseer.nj.nec.com/keller01interleaved.html

--Nathan Vegdahl

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