[Bf-committers] solid is out

Ton Roosendaal bf-committers@blender.org
Mon, 15 Dec 2003 19:02:32 +0100

Hi Kester,

Is it possible already to summarize status and/or predict the  
possibility we can release a bf-blender version (mostly) compatible for  
2.25 engine?

We have active article moderation on blender.org now. I suggest it  
would be good if you can write some about your findings until now.
Even when the core message is "we work on it"...


On Thursday, Dec 11, 2003, at 06:19 Europe/Amsterdam, Kester Maddock  

> I've been committing game engine stuff to tuhopuu.
> Currently, collision detection & response (the physics bit) is  
> working, game engine bits (sensor bricks, shadow casting) is not.
> Kester.

Ton Roosendaal  Blender Foundation ton@blender.org