[Bf-committers] solid is out
Tue, 09 Dec 2003 22:22:30 -0700
> Yeah I'm a bit confused. Apparently the source is out but I've never
> seen the link to the source posted anywhere. I figured it would at least
> be announced somewhere? Is any coder out there interested in the big job
> of putting solid back in.
Michel got the source by actually buying Gino's book. It doesn't
appear to be online yet. The book might be a good addition for the
Christmas wishlist (along with the blender manual, of course).
> I'll try but I'm not very good at this. Would it be best to put it in
> bf-blender, or should I go for the tupohuu route? I'm not sure if it
> would be as simple in tupohuu, because of the added ODE stuff.
> But Im not sure.
> In case I am the only one willing to try this, can someone give me some
> pointers on how I would go about adding it to the build environment?
> That's what scares me the most!
> We should probably decide what the best course of action would be.
Kester has started to integrate it in tuhopuu2. I think it's running
but not 100% (currently builds with autoconf only -- i.e., no windows