[Bf-committers] Displacement mapping....

Alexander Ewering bf-committers@blender.org
Sat, 6 Dec 2003 13:53:08 +0100 (CET)


On Sat, 6 Dec 2003, Robert Wenzlaff wrote:

> http://www.soylent-green.com/DisplaceTest2.jpg
> http://www.soylent-green.com/DispTest2.jpg
> 
> Done when a mesh is converted to a renderface.  It works on the renderface so 
> it's easy to make work for other types.

Is it true? Someone working on *features*! :)

Good idea not to post it to funboard, I wouldn't have been able
to read it since yesterday ;)

Maybe you can work together with Ton on the subdivision algorithm - 
he needs something very similar for rendertime Radiosity (non-adaptive,
fixed for the whole animation)

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