[Bf-committers] Envmaps
Manuel Bastioni
bf-committers@blender.org
Fri, 29 Aug 2003 11:38:57 +0200
> Recursive Envmap rendering, I think the screenshot says it all :-)
>
> http://loom.intrr.org/~intrr/envmap3.jpg
>
Great!!
It's a sort of raytracing without raytracing time
calculation...A great feature! It can be used in
real time game without any problem...WOW!
Thanks,
Manuel
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