[Bf-committers] Envmaps

Manuel Bastioni bf-committers@blender.org
Fri, 29 Aug 2003 11:38:57 +0200


> Recursive Envmap rendering, I think the screenshot says it all :-)
> 
> http://loom.intrr.org/~intrr/envmap3.jpg
> 

Great!!
It's a sort of raytracing without raytracing time
calculation...A great feature! It can be used in 
real time game without any problem...WOW!

Thanks,

             Manuel




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