[Bf-committers] Envmaps
Ton Roosendaal
bf-committers@blender.org
Fri, 29 Aug 2003 11:16:22 +0200
Hi,
>> I was just argueing with ton about the
>> additional memory needed by an Object* pointer in
>> the VlakRen struct :)
>> ......
>> I've added an Object pointer to the render face
>> struct (VlakRen)...
>
> Well, I did exactly the same thing for the yafray
> code, as advised by Ton himself, so I can't imagine it
> being a problem.
AH! So that was it...
I was teasing Alexander with the challenge that we should find at least
ONE other usage for such an addition to the render faces. :)
-Ton-
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org