[Bf-committers] VRML2 Import OSX
Ton Roosendaal
bf-committers@blender.org
Wed, 27 Aug 2003 19:53:34 +0200
Hi,
Yep, vrml2 import now doesn't work anymore. We aim to have that in
place with a decent python module. The previous implementation was not
fit to keep maintaining.
I'll update the makefile for osx.
-Ton-
On Tuesday, Aug 26, 2003, at 16:54 Europe/Amsterdam, Douglas Bischoff
wrote:
> Hello:
>
> I've checked into compiling OSX Blender with MXTextTools included (it
> caused link errors prior to EXP Python) and found that it does
> successfully link now. The line:
> --
> PYLIB += $(NAN_MXTEXTTOOLS)
> --
> In source/makefile can now be un-commented successfully.
>
> Unfortunately, the import still doesn't work. There may be no code for
> it in BPY, as here's the console readout:
> --
> In
> BPY_call_importloader(name=/Volumes/DBG4Data/Users/developer/Desktop/
> chair.wrl)
> --
> Is there, in fact, any code associated with importing VRML2 anymore?
> Does this work on any platform?
>
> Here's the test file used, thanks for any testing!
>
> -Bish
> <chair.wrl>
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org