[Bf-committers] VRML2 Import OSX

Ton Roosendaal bf-committers@blender.org
Wed, 27 Aug 2003 19:53:34 +0200


Hi,

Yep, vrml2 import now doesn't work anymore. We aim to have that in  
place with a decent python module. The previous implementation was not  
fit to keep maintaining.

I'll update the makefile for osx.

-Ton-


On Tuesday, Aug 26, 2003, at 16:54 Europe/Amsterdam, Douglas Bischoff  
wrote:

> Hello:
>
> I've checked into compiling OSX Blender with MXTextTools included (it  
> caused link errors prior to EXP Python) and found that it does  
> successfully link now. The line:
> --
>     PYLIB += $(NAN_MXTEXTTOOLS)
> --
> In source/makefile can now be un-commented successfully.
>
> Unfortunately, the import still doesn't work. There may be no code for  
> it in BPY, as here's the console readout:
> --
> In  
> BPY_call_importloader(name=/Volumes/DBG4Data/Users/developer/Desktop/ 
> chair.wrl)
> --
> Is there, in fact, any code associated with importing VRML2 anymore?  
> Does this work on any platform?
>
> Here's the test file used, thanks for any testing!
>
> -Bish
> <chair.wrl>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org