[Bf-committers] restore Game Engine project
Patrick
bf-committers@blender.org
Sat, 16 Aug 2003 10:15:34 -0700
They got a little more rowdy and upset than I expected, but I made a
post at elysiun to see what the game engine people would think if there
were no game engine. Um, with some trepidation, I present it to you :)
http://www.elysiun.com/forum/viewtopic.php?t=14573&postdays=0&postorder=asc&start=0
At the very least, it kind of gives a decent overview of many of the
people working with the game engine right now, and how they feel about
it, why they choose it over other engines, and similar things. I think
it shows it is worth supporting the game engine, at least long enough to
hopefully fix the major bugs.
I hate that we're still waiting for solid, but I suppose we're at gino's
mercy on that one.
After we get the game engine "back", fixing some of the "showstopping"
bugs/lacked features would be a priority for me. There are many times
where I'm making a game and everything is going great, but then I run
into one of the major bugs and have to work out an odd way around it.
Some of them don't really have good workarounds. I'll try to make a
really good description of each one, and look through the code to see
where they might be occuring.
Then again, I know how hard bug-squishing can be:( Especially when it's
not your own code, gah!
Cheers all