[Bf-committers] restore Game Engine project

Patrick bf-committers@blender.org
Sat, 16 Aug 2003 10:15:34 -0700


    They got a little more rowdy and upset than I expected, but I made a 
post at elysiun to see what the game engine people would think if there 
were no game engine.  Um, with some trepidation, I present it to you :)

http://www.elysiun.com/forum/viewtopic.php?t=14573&postdays=0&postorder=asc&start=0

At the very least, it kind of gives a decent overview of many of the 
people working with the game engine right now, and how they feel about 
it, why they choose it over other engines, and similar things.  I think 
it shows it is worth supporting the game engine, at least long enough to 
hopefully fix the major bugs.

I hate that we're still waiting for solid, but I suppose we're at gino's 
mercy on that one.

After we get the game engine "back", fixing some of the "showstopping" 
bugs/lacked features would be a priority for me.  There are many times 
where I'm making a game and everything is going great, but then I run 
into one of the major bugs and have to work out an odd way around it.  
Some of them don't really have good workarounds.  I'll try to make a 
really good description of each one, and look through the code to see 
where they might be occuring.

Then again, I know how hard bug-squishing can be:(  Especially when it's 
not your own code, gah!

Cheers all