[Bf-committers] Gameengine - ODE and Python

Carsten Wartmann bf-committers@blender.org
Fri, 1 Aug 2003 08:38:55 +0200


=?iso-8859-1?Q?maci=5Fray?= writes:
 >  --- Carsten Wartmann <c.wartmann@gmx.net> schrieb:
 > 
 > > =?iso-8859-1?Q?maci=5Fray?= writes:
 > >  >  --- Patrick <saluk@flashmail.com> schrieb: > maci_ray:
 > >  > I studied through the gameplayer implementation. Real nice stuff.
 > >  > Especially the written runtimes. Just a blendfile in the end of the
 > >  > .exe, which gets loaded. Maybe normal blender should enable the load
 > >  > from end feature to reopen published games?
 > > 
 > > Yes, no problem in 2.25
 > 
 > What do you mean? It does work with 2.25?
 > I tried right now and it doesn't.

Well it works unless you dont have a *locked* Exe!

 > BTW: I do like your blender book :-).

Thanks!

Carsten.