[Bf-committers] Gameengine - ODE and Python

Willian Padovani Germano bf-committers@blender.org
Fri, 1 Aug 2003 02:25:03 -0300


From: "maci_ray" <maci_ray@yahoo.de>
> From ODE-User Guide chapter 1.1:
> A first order integrator is being used. It's fast, but not accurate
> enough for quantitative engineering yet.

Oops, got carried away!  Now I recall reading that and also comments long
ago on their mlist about adding better integrators (btw, the Numerical
Recipes in C free online book deals with more accurate integration methods,
for anyone interested).

Once in a while projects are mentioned on their mailing list, some are
academic, but I shouldn't have written "accurate" there.

Thanks, Maci_Ray : )

--
Willian, wgermano@ig.com.br