[Bf-committers] Blender 2.27!

Ton Roosendaal bf-committers@blender.org
Tue, 29 Apr 2003 11:57:19 +0200


Hi Nathan,

So you estimate it being 2-3 days of work to merge?
Isn't that a bit long, or is the work also involving development,  
testing, etc? Anyone who can help you with it?

We could discuss postponing the release 1 week, but 2 weeks or more?  
Hrms... then i rather choose for a release with 2.28. It's not a shame  
that you don't have enough time, que sera sera! :)

-Ton-


On Tuesday, Apr 29, 2003, at 00:16 Europe/Amsterdam, Nathan Vegdahl  
wrote:

>    Hmm, I'm not sure how long its going to take me to merge the  
> material stuff
> into the bf tree.  I only work on Blender one day a week (friday)  
> because I'm
> working on it at my internship (they have nothing else for me to do  
> right
> now...) so this may take me a couple of weeks.
>    Heh... if I had access to it every day, I could have it done by  
> wednesday.
>
>    Sorry for the delay.
>
> --Nathan Vegdahl (Cessen)
>
> --- Ton Roosendaal <ton@blender.org> wrote:
>> Hi,
>>
>> Meeting minutes will follow, but we've discussed the following  
>> schedule
>> for the next weeks:
>>
>> this week:
>> - feature & development freeze
>> - joining approved tuhopuu features to the bf-tree
>> - checking & fixing assigned bugs in the bug tracker
>>
>> The week after:
>> - testing, building releases
>> - some bug fixing, if they're essential
>> - docs, demo files, webpage
>>
>> And then we do the release!
>>
>> Anyone here who would like more time to add stuff to 2.27? Or anyone
>> knows of showstoppers? Please let us know asap, then we can discuss an
>> alternative schedule.
>>
>> Thanks,
>>
>> -Ton-
>>
>>
>> ---------------------------------------------------------------------- 
>> --
>> --
>> Ton Roosendaal  Blender Foundation ton@blender.org
>>
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--
Ton Roosendaal  Blender Foundation ton@blender.org