[Bf-committers] Python Armatures

Rene Dudfield bf-committers@blender.org
Wed, 23 Apr 2003 11:29:11 +1000


Jacek Popławski wrote:

>On Tue, Apr 22, 2003 at 04:15:21PM +0200, Jordi Rovira i Bonet wrote:
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>>   I've started implementing a wrapper for Armature and Bone 
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>YES!!!
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>>      - was anyone already working on this?
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>I will soon. I am very happy someone started it. 
>is there any other mailing list for Blender Python discussions?
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Awesome!  I'm really interested in this. 

Please keep me informed of your progress :)

The only other thing I'd need for an exporter from blender into my game 
would be for blender to support per vertex uv mapping, instead of having 
seperate uv coords per face.