[Bf-committers] Blender C-Cookbook
Tue, 22 Apr 2003 07:33:29 -0700 (PDT)
I'd be willing to write documentation on the areas of the rendering code
that I'm working on. Besides, that might help me pay my way to SIGGRAPH. :)
Of course, this all depends on how much time I'll have to spare. Durring
the summer I'll have plenty of time, but before then most of my time is taken
up by school.
I do like the idea. It would allow more people to dive into the code more
On the down-side, however, the code is constantly changing, so the
documentation could, potentially, get out-dated quite rapidly.
--- Ton Roosendaal <firstname.lastname@example.org> wrote:
> Hi all,
> Our partner in publishing, NoStarch press in the USA, is interested to
> work at several new books on Blender for 2003. Apart from a new
> Complete Blender (2.3) manual, they would like to evaluate other
> possibilities as well.
> One idea would be a book on coding for Blender. This might be a huge
> task - since the lack of documentation we're suffering from. However,
> it could be written as a sort of recipy book with tutorials on how to
> make an importer, add a rendering algorithm, adapt a tool, etc. As a
> positive side effect the level of documentation on the code could be
> improved significantly with this project.
> I cannot make promises yet, but I assume this work will be a paid job,
> with the authors getting royalty on the sales.
> Please give me some feedback on the idea!
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