[Bf-committers] Help in starting
car
bf-committers@blender.org
Thu, 17 Apr 2003 23:07:22 -0400
Ok I am committed to this. I have so much else to do in addition
to this. But I want to contribute some more.
As I look through the mess of source I keep coming across
a bunch of little files with a little code. Now I have no real clue
what each files does. It looks like little work.
And I favor the idea of spaghetti codeing{fast} fast is my fave thing.
So I am asking where would I start so I may learn to code in this thing
?
And only this thing. The interactivity of 3d seems nice.
I guess that more documentation would help.
My mostly focus will be getting a UV painting engine going.
So please guide me on my first journey into blenders source
c, c++, and whatever uNIX I must learn.
fishy ^v^