[Bf-committers] Help in starting

car bf-committers@blender.org
Thu, 17 Apr 2003 23:07:22 -0400


Ok I am committed to this. I have so much else to do in addition
to this. But I want to contribute some more.

As I look through the mess of source I keep coming across
a bunch of little files with a little code. Now I have no real clue
what each files does. It looks like little work.
And I favor the idea of spaghetti codeing{fast} fast is my fave thing.

So I am asking where would I start so I may learn to code in this thing 
?
And only this thing. The interactivity of 3d seems nice.

I guess that more documentation would help.

My mostly focus will be getting a UV painting engine going.

So please guide me on my first journey into blenders source
c, c++, and whatever uNIX I must learn.

fishy ^v^