[Bf-committers] cessens blinn shader patch to bf
Nathan Vegdahl
bf-committers@blender.org
Wed, 16 Apr 2003 11:24:36 -0700 (PDT)
Thanks for the bug report!
I'm pretty sure I know what's causing the problem in the yoda image: it's
something left over from my earlier tests, before I even had CVS write access.
I knew about it, but had forgotten--it'll be an extremely easy fix. I'll take
care of it the next chance I get.
I don't know what is causing the problem in the alien image. Could you give
me a link to the blend file so that I can do some testing? It looks like it
might be a hemi-light issue, but I'm not sure...
--Nathan Vegdahl
--- Chris Want <cwant@ualberta.ca> wrote:
>
> > 2 - for all anybody who is interested but Cessen :)
> > Who will spend some time on reviewing the changes so they can be
> > approved and integrated into the main tree?
>
> I don't want to get involved with this at
> the code level (I don't understand the
> render code), but there are some user-level
> problems with the new implementation, as
> illustrated by these comparison renders
> which were loaded into both 2.26 and
> tuhopuu without modifying any material
> setings:
>
> http://www.weirdhat.com/blender/yoda-226.jpg
> http://www.weirdhat.com/blender/yoda-tuhopuu.jpg
>
> http://bebop.cns.ualberta.ca/~cwant/alien-2.26.jpg
> http://bebop.cns.ualberta.ca/~cwant/alien-tuhopuu.jpg
>
> (Thanks to WeirdHat for pointing out this problem.)
>
> Chris
>
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