[Bf-committers] Meeting report, sun april 13
Tue, 15 Apr 2003 13:02:58 +0200
Sunday april 13
16-18h CEST (day saving time)
Participants: kattkieru, Hos, Aphex, LarstiQ, sgefant, Green, UnNamed,
intrr, Phase4, Michel
- status of projects
--> New fonts & interface translation
Discussed was where the translation files should reside. This also
related to other external blender files (.B.blend and such). Since
translation files are system-wide (not user related) LarstiQ proposed a
/usr/share/local/ dir. Others preferred a $HOME/.blender/ directory.
Typically this issue is a bit platform dependent. Since the meeting
couldn't agree on it, decision has been moved to the bf-blender admins
(LarstiQ, Phase, SirDude).
At OSX there is a problem with a multibyte to wide character
translation. Sgefant mentioned he has no idea to do it. The discussion
on this topic will be held at this maillist, so anyone who knows,
Work still in progress (IanWill) on replacing the code and modules.
IanWill should get commit rights at the bf-blender tree. Has been done
--> Render improvements
Cessen will assist in moving the patch from Tuhopuu to bf-blender.
Discussions about this, and a review, is being taken care of already.
BTW: don't forget to update the changelog with user instructions!
--> Group feature
Intrr has been working on restoring this Blender feature. Most people
would like to see it working first, to evaluate the usefulness of the
feature. So for the time being it remains in Tuhopuu.
Two ideas to improve groups:
- hierarchical (nestable) groups
- assigning a Material to a group, which then is assigned to all
--> Audio playback
Intrr also has added sound to the sequencer and ALT+A animation
playback, including framedropping to keep the timing correct. He will
patch it in Tuhopuu, but needs some assistance to do it correctly.
--> auto* build
Still needs testing. Michel added a patch for the -lm problem.
Slackware9 seems to work, RedHat9 still gives troubles.
--> release 2.27
Was not discussed. Moved to next meeting
The 2nd half of the meeting we systematically went over the bugs as
reported. A lot of them seemed to be related to OpenGL troubles.
--> Next meeting
Same time again. Most people like the 16h CET schedule. Maybe we just
switch to evening meetings once a month?
Ton Roosendaal Blender Foundation firstname.lastname@example.org