[Bf-committers] Is rib suport working
car
bf-committers@blender.org
Wed, 9 Apr 2003 23:30:51 -0400
I posted this to Tuhopuu but I never get a response.
So I will post here. Just once.
This is for the external render Rip file function.
From the external render program the render just renders absolute black.
I would belive it is because the shadow.rib has nothing in it's file.
This is the console report:
renderdl "default.rib"
This beta version of 3Delight expires on : 2003-07-01
Rendering default.rib ...
3DL ERROR: [default.rib:1]: Not found archive file:
blenderExport/renderman/shadow.rib.
3DL WARNING: [default.rib:1]: Skipping to next RIB call ...
3DL WARNING: Cannot find shader "OBSphere", will try "defaultsurface".
3DL ERROR: [default.rib:27]: Not found archive file:
./blenderExport/renderman/Meshes/OBSphere.
3DL WARNING: [default.rib:27]: Skipping to next RIB call ...
3DL WARNING: Cannot find shader "OBPlanea004", will try
"defaultsurface".
3DL ERROR: [default.rib:37]: Not found archive file:
./blenderExport/renderman/Meshes/OBPlane.004.
3DL WARNING: [default.rib:37]: Skipping to next RIB call ...
3DL WARNING: Cannot find shader "OBPlanea003", will try
"defaultsurface".
3DL ERROR: [default.rib:47]: Not found archive file:
./blenderExport/renderman/Meshes/OBPlane.003.
3DL WARNING: [default.rib:47]: Skipping to next RIB call ...
[ptd-24-198-45-215:~/blenderExport/renderman] joiceannhall%
So I just thought it might help. And am wondering if it is known.