[Bf-committers] Linux Building

John K. Walton bf-committers@blender.org
Wed, 9 Apr 2003 11:23:08 -0400 (EDT)


On Wed, 9 Apr 2003, Meino Christian Cramer wrote:

> From: Kent Mein <mein@cs.umn.edu>
> Subject: Re: [Bf-committers] Linux Building
> Date: Tue, 8 Apr 2003 14:51:01 -0500
> 
> Hi all,
> 
> > In reply to Charles Wardlaw (kattkieru@yahoo.com):
> > 
> > > Hi all,
> > > 
> > > I upgraded to Redhat 9 last night (which, incidentally, is a far sight
> > > better than 8), and tried to build linux blender.
> > > 
> > > Now, I did run the configure script first; however, despite the fact
> > > that I explicitly told it not to use fmod, openal, gameblender, or the
> > > blender plugin, it still attempts to compile the sound modules for
> > > openAL (SND_Openal.c or something similar).  Of course this comes up
> > > errors, as I don't have openAL installed (it's got some sort of glib
> > > conflict that I haven't tried seriously to solve as yet).
> > > 
> > > Shouldn't disabling features turn off the compiling/including of their
> > > respective C files?
> > 
> > Yep. no ones sat down to figure out what should and shouldn't be compiled.
> > Feel free to work on it :)
> 
>   It is a little sad, that as soon as one reports an error based on a
>   blender made by the configure/autoconf system he is said to try it
>   first with the original Makefile system. But no one seems to able to
>   explain that to us ordinary humans.

that's because they don't know. the original makefile system
always worked, and should have been the only build system.
instead, an 'experiment with autoconf', has become a requirement.
the original makefile system requires you to know something about
where your extra software is, and what version it is (but you need to
know that to make sure you're building a 'supported' version), autoconf
tries to guess where everything is with arbitrary, hit or miss, rules.

it's a sad day when autoconf doesn't work on a GNU/Linux system though.
another reason to can it.

 
>   From this point of view, it will become more and more difficult
>   (impossible) for non-deep-inside-Blender-source-people to support
>   the team with valuable and reasonable bug reports.
> 
>   Kind regards,
>   (slightly frustrated)
>   Meino
> 
> 
> > Kent
> > -- 
> > mein@cs.umn.edu
> > http://www.cs.umn.edu/~mein
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers@blender.org
> > http://www.blender.org/mailman/listinfo/bf-committers
> > 
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