[Bf-committers] Linux Building

Charles Wardlaw bf-committers@blender.org
Mon, 7 Apr 2003 06:27:10 -0700 (PDT)


Hi all,

I upgraded to Redhat 9 last night (which, incidentally, is a far sight
better than 8), and tried to build linux blender.

Now, I did run the configure script first; however, despite the fact
that I explicitly told it not to use fmod, openal, gameblender, or the
blender plugin, it still attempts to compile the sound modules for
openAL (SND_Openal.c or something similar).  Of course this comes up
errors, as I don't have openAL installed (it's got some sort of glib
conflict that I haven't tried seriously to solve as yet).

Shouldn't disabling features turn off the compiling/including of their
respective C files?
- Charles