[Bf-committers] CVS commit: blender/source/gameengine/GameLogic SCA_KeyboardSensor.cpp

Unprivileged User bf-committers@blender.org
Mon, 30 Dec 2002 08:13:26 +0100 (CET)


nobody      2002/12/30 08:13:26 CET

  Modified files:
    blender/source/gameengine/GameLogic SCA_KeyboardSensor.cpp 
  
  Log:
  Removed another unused var and cleaned up a couple of lines of code
  
  Here is the diff
  
  Kent
  
  Index: GameLogic/SCA_KeyboardSensor.cpp
  ===================================================================
  RCS file: /cvs01/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp,v
  retrieving revision 1.3
  diff -u -r1.3 SCA_KeyboardSensor.cpp
  --- GameLogic/SCA_KeyboardSensor.cpp    25 Nov 2002 15:29:42 -0000      1.3
  +++ GameLogic/SCA_KeyboardSensor.cpp    30 Dec 2002 07:09:42 -0000
  @@ -167,14 +167,14 @@
          } else
          {
  
  -         //            cerr << "======= SCA_KeyboardSensor::Evaluate:: peeking at key status" << endl;
  -               const SCA_InputEvent & inevent = inputdev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) m_hotkey);
  +       //              cerr << "======= SCA_KeyboardSensor::Evaluate:: peeking at key status" << endl;
  +               const SCA_InputEvent & inevent = inputdev->GetEventValue(
  +                       (SCA_IInputDevice::KX_EnumInputs) m_hotkey);
  
  -               //              cerr << "======= SCA_KeyboardSensor::Evaluate::
  status: " << inevent.m_status << endl;
  +       //              cerr << "======= SCA_KeyboardSensor::Evaluate:: status: " << inevent.m_status << endl;
  
                  if (inevent.m_status == SCA_InputEvent::KX_NO_INPUTSTATUS)
                  {
  -                       int i=4;
                  } else
                  {
                          if (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
  
  Revision  Changes    Path
  1.4       +5 -5      blender/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp