[Bf-committers] CVS commit: blender README blender/source nan_compile.mk
Kent Mein
bf-committers@blender.org
Thu, 19 Dec 2002 16:17:13 -0600
In reply to Maarten Gribnau (mail@maartengribnau.com):
> Kent,
>
> Could you maybe add some information to the README about the current
> problems of the game-engine in Blender?
>
> Maarten
Ahh,
The truth is I have no clue what to say here. I haven't been paying much
attention to game stuff yet. Just been working on getting things to
compile. Someone else would probably be able to do a better job.
Kent
>
> On Thursday, Dec 19, 2002, at 23:06 Europe/Amsterdam, Unprivileged User
> wrote:
>
> > nobody 2002/12/19 23:06:32 CET
> >
> > Modified files:
> > . README
> > blender/source nan_compile.mk
> >
> > Log:
> > Added the the magic compiler flag that will turn on game-engine
> > integration with Blender. The line is commented by default as was
> > discussed on the list.
> > Maarten
> >
> > Revision Changes Path
> > 1.7 +6 -0 blender/README
> > 1.4 +4 -1 blender/source/nan_compile.mk
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> >
>
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http://www.cs.umn.edu/~mein