[Bf-committers] Mac OS X status

Charles Wardlaw bf-committers@blender.org
Thu, 19 Dec 2002 12:57:00 -0800 (PST)


I think it should stay inactive by default, at least until all its
problems are sorted out.  That way developers who want to work on it
can, but the rest don't have to be bothered with it and with the extra
build time.

- Charles

--- Kent Mein <mein@cs.umn.edu> wrote:
> > Oops, yes I have an idea. The compiler does need this flag
> > -DGAMEBLENDER=1
> > This will enable the game engine in Blender. The Project Builder 
> > project has it set but the Makefiles do not set it. Any objections
> to 
> > setting this?
> > 
> > Maarten
> 
> If its working we should enable it.
> Maybe make a note in the README about how to disable it if people
> are having problems on a given system.


__________________________________________________
Do you Yahoo!?
Yahoo! Mail Plus - Powerful. Affordable. Sign up now.
http://mailplus.yahoo.com