[Bf-committers] My windows build progress ...
Kent Mein
bf-committers@blender.org
Mon, 16 Dec 2002 21:10:31 -0600
In reply to Chris Want (cwant@ualberta.ca):
> Compiling...
> BL_ActionActuator.cpp
> ..\..\..\source\kernel\gen_system\GEN_Map.h(141) : error C2678: binary
> '==' : no operator defined which takes a left-hand operand of type
> 'class GEN_HashedPtr' (or there is no acceptable conversion)
> ..\..\..\source\kernel\gen_system\GEN_Map.h(139) : while
> compiling class-template member function 'void **__thiscall
> GEN_Map<class GEN_HashedPtr,void *>::operator [](class GEN_HashedPtr) '
> ..\..\..\source\kernel\gen_system\GEN_Map.h(141) : fatal error C1903:
> unable to recover from previous error(s); stopping compilation
> ..\..\..\source\kernel\gen_system\GEN_Map.h(139) : while
> compiling class-template member function 'void **__thiscall
> GEN_Map<class GEN_HashedPtr,void *>::operator [](class GEN_HashedPtr) '
> BL_ArmatureObject.cpp
> BL_BlenderDataConversion.cpp
> C:\blen_src\blender\source\gameengine\Converter\BL_BlenderDataConversion.cpp(537)
Did you try swapping around the two vailes on the ==?
Kent