[Bf-committers] New project, let's move on!
Gilles J. Seguin
bf-committers@blender.org
Fri, 13 Dec 2002 17:57:11 -0500
David Megginson wrote:
>
> Frederick Lee writes:
>
> > > The amount of time involved in getting Blender autoconfed is disturbing.
> > > Although I'm happy with the efforts people put in it, there's no clear
> > > outlook when it will be finished. I've had discussions with Kent Mein
> > > and Hans Lambermont on this topic yesterday, and they agree on the
> > > following:
> >
> > I'm also disturbed by the time involved. For me, the biggest challenge
> > is trying to figure out just what files are supposed to go together to
> > form what. The NaN makefiles are, frankly, write-only text. It's
> > extremely difficult to read it. The "base" Blender modeller was easy
> > enough to figure out without reading the NaN build stuff, but the game
> > engine and standalone player are being real PITAs.
>
> Why work in serial rather than parallel? My only suggestion is to
> rename the static Makefiles to Makefile.static (or something similar)
> so that they don't get in the way of autoconf development.
What peoples are doing.
Possible solutions,
- ask cvs users to add .cvsignore files with a line having Makefile on it.
Add the script to source/tools directory
or add a config directory and the script put there with all
the files needed by the autoconfiscation and uncluttering
the top source directory.
- have autoconf to use GNUmakefile, which is the default for gnu make.
or have Makefile.am to know how to do this