[Bf-committers] Eventually..
John K. Walton
bf-committers@blender.org
Mon, 2 Dec 2002 14:47:04 -0500 (EST)
ok first off, while it's an interesting topic, I don't
think it's appropriate at a time when we're struggling with
mundane matters.
having said that...
On Mon, 2 Dec 2002, Jean-Michel Smith wrote:
>
> I think its enough to have blender easily compilable, with standard tools
> (autoconf, gcc, etc.).
agreed, very much.
> Blender is a 3d modelling/rendering/animation program and game engine,
> it is not a compiler.
true, but it might be other things closely associated with 3d
applications.
> One of the real strengths of free
> software is that it is collection of small tools that do what they do very
> well,
this is a property pioneered by 'unix' in general and not 'free software'
specifically.
> rather than a collection of "be everything to everyone and do
> everything poorly" software suites, as are common in the proprietary world.
yes, and 'unix' was once proprietary at the time.
anyway....
sorry.