[Bf-committers] Eventually..

John K. Walton bf-committers@blender.org
Mon, 2 Dec 2002 14:47:04 -0500 (EST)


ok first off, while it's an interesting topic, I don't 
think it's appropriate at a time when we're struggling with
mundane matters.

having said that...

On Mon, 2 Dec 2002, Jean-Michel Smith wrote:
> 
> I think its enough to have blender easily compilable, with standard tools 
> (autoconf, gcc, etc.).

agreed, very much.

>  Blender is a 3d modelling/rendering/animation program  and game engine,
>  it is not a compiler.

true, but it might be other things closely associated with 3d
applications.

> One of the real strengths of free 
> software is that it is collection of small tools that do what they do very 
> well, 

this is a property pioneered by 'unix' in general and not 'free software'
specifically.

> rather than a collection of "be everything to everyone and do 
> everything poorly" software suites, as are common in the proprietary world.

yes, and 'unix' was once proprietary at the time.

anyway....

sorry.