[Bf-committers] keeping it cross platform

John K. Walton bf-committers@blender.org
Mon, 2 Dec 2002 13:19:23 -0500 (EST)


If someone can make a list of all programs, I can easily provide
latest revisions for IRIX platform for speadsheet.

On Sun, 1 Dec 2002, Ton Roosendaal wrote:

> Hi all,
> 
> Although I know engineers just *love* to get the latest technology, and 
> keep their systems upgraded for the best performance, this habit doesn't 
> realy help in developing cross platform.
> In this maillist we've already discussed the correct version of gcc to 
> use. Now there seems to be an autoconf release problem.
> 
> The minimum target for Blender still is getting the platforms working 
> we've released the 2.2x series at. This implies keeping a very cautious 
> and conservative attitude towards upgrading OS releases, compilers, 
> libraries and tools. In the NaN past we've always fought with this 
> issue. Accepting any 'improvement' - by choosing for an upgrade of 
> OpenGL for example - certain plaforms cannot be supportd anymore.
> 
> It would be very wise, accompanying the 'autoconf' release, to publish a 
> spreadsheet outlining all MINIMUM revisions (versions) of OS's, 
> compilers, external libraries and tools for each Blender version. That 
> then could serve as a reference for developers, and provide relevant 
> information for developers who like to support a different OS as well.
> 
> Anyone here interested in gathering & compiling this information?
> Thanks,
> 
> -Ton-
> _____________________________________________________
> Ton Roosendaal | ton@blender.org | Blender Foundation
> Amsterdam | The Netherlands |  http://www.blender.org
> 
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