[Bf-blender-cvs] [79c82fc1c58] master: Cleanup: trailing space

Campbell Barton noreply at git.blender.org
Tue Jan 31 05:49:37 CET 2023


Commit: 79c82fc1c581b81eba9d5acc6a57ea970bfcab5a
Author: Campbell Barton
Date:   Tue Jan 31 15:49:04 2023 +1100
Branches: master
https://developer.blender.org/rB79c82fc1c581b81eba9d5acc6a57ea970bfcab5a

Cleanup: trailing space

===================================================================

M	build_files/build_environment/cmake/dpcpp.cmake
M	build_files/build_environment/cmake/llvm.cmake
M	build_files/build_environment/cmake/ssl.cmake
M	build_files/build_environment/cmake/xml2.cmake
M	intern/cycles/kernel/device/metal/context_begin.h
M	make.bat
M	source/blender/blenlib/BLI_vector_list.hh
M	source/blender/depsgraph/intern/depsgraph.cc
M	source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl
M	source/blender/gpu/metal/mtl_shader_interface_type.hh
M	source/blender/gpu/tests/shaders/gpu_compute_1d_test.glsl
M	source/blender/gpu/tests/shaders/gpu_compute_2d_test.glsl
M	source/blender/gpu/tests/shaders/gpu_compute_dummy_test.glsl
M	source/blender/gpu/tests/shaders/gpu_compute_ibo_test.glsl
M	source/blender/gpu/tests/shaders/gpu_compute_vbo_test.glsl
M	source/blender/gpu/vulkan/vk_backend.cc
M	source/blender/gpu/vulkan/vk_backend.hh
M	source/blender/gpu/vulkan/vk_batch.cc
M	source/blender/gpu/vulkan/vk_batch.hh
M	source/blender/gpu/vulkan/vk_context.cc
M	source/blender/gpu/vulkan/vk_context.hh
M	source/blender/gpu/vulkan/vk_drawlist.cc
M	source/blender/gpu/vulkan/vk_drawlist.hh
M	source/blender/gpu/vulkan/vk_fence.cc
M	source/blender/gpu/vulkan/vk_fence.hh
M	source/blender/gpu/vulkan/vk_framebuffer.cc
M	source/blender/gpu/vulkan/vk_framebuffer.hh
M	source/blender/gpu/vulkan/vk_index_buffer.cc
M	source/blender/gpu/vulkan/vk_index_buffer.hh
M	source/blender/gpu/vulkan/vk_pixel_buffer.cc
M	source/blender/gpu/vulkan/vk_pixel_buffer.hh
M	source/blender/gpu/vulkan/vk_query.cc
M	source/blender/gpu/vulkan/vk_query.hh
M	source/blender/gpu/vulkan/vk_shader.cc
M	source/blender/gpu/vulkan/vk_shader.hh
M	source/blender/gpu/vulkan/vk_shader_log.hh
M	source/blender/gpu/vulkan/vk_storage_buffer.hh
M	source/blender/gpu/vulkan/vk_texture.cc
M	source/blender/gpu/vulkan/vk_texture.hh
M	source/blender/gpu/vulkan/vk_uniform_buffer.cc
M	source/blender/gpu/vulkan/vk_uniform_buffer.hh
M	source/blender/gpu/vulkan/vk_vertex_buffer.cc
M	source/blender/gpu/vulkan/vk_vertex_buffer.hh

===================================================================

diff --git a/build_files/build_environment/cmake/dpcpp.cmake b/build_files/build_environment/cmake/dpcpp.cmake
index ef6fc9c40c9..ae30d842af4 100644
--- a/build_files/build_environment/cmake/dpcpp.cmake
+++ b/build_files/build_environment/cmake/dpcpp.cmake
@@ -2,7 +2,7 @@
 
 # LLVM does not switch over to cpp17 until llvm 16 and building ealier versions with
 # MSVC is leading to some crashes in ISPC. Switch back to their default on all platforms
-# for now. 
+# for now.
 string(REPLACE "-DCMAKE_CXX_STANDARD=17" " " DPCPP_CMAKE_FLAGS "${DEFAULT_CMAKE_FLAGS}")
 
 if(WIN32)
diff --git a/build_files/build_environment/cmake/llvm.cmake b/build_files/build_environment/cmake/llvm.cmake
index 26e1f1f58b4..8994d330bbe 100644
--- a/build_files/build_environment/cmake/llvm.cmake
+++ b/build_files/build_environment/cmake/llvm.cmake
@@ -42,7 +42,7 @@ endif()
 
 # LLVM does not switch over to cpp17 until llvm 16 and building ealier versions with
 # MSVC is leading to some crashes in ISPC. Switch back to their default on all platforms
-# for now. 
+# for now.
 string(REPLACE "-DCMAKE_CXX_STANDARD=17" " " LLVM_CMAKE_FLAGS "${DEFAULT_CMAKE_FLAGS}")
 
 # short project name due to long filename issues on windows
diff --git a/build_files/build_environment/cmake/ssl.cmake b/build_files/build_environment/cmake/ssl.cmake
index 6241e2d44e6..31792e788df 100644
--- a/build_files/build_environment/cmake/ssl.cmake
+++ b/build_files/build_environment/cmake/ssl.cmake
@@ -10,9 +10,9 @@ if(WIN32)
     DOWNLOAD_DIR ${DOWNLOAD_DIR}
     URL_HASH ${SSL_HASH_TYPE}=${SSL_HASH}
     PREFIX ${BUILD_DIR}/ssl
-    CONFIGURE_COMMAND echo "." 
-    BUILD_COMMAND echo "." 
-    INSTALL_COMMAND echo "." 
+    CONFIGURE_COMMAND echo "."
+    BUILD_COMMAND echo "."
+    INSTALL_COMMAND echo "."
     INSTALL_DIR ${LIBDIR}/ssl
   )
 else()
@@ -46,4 +46,4 @@ else()
     INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/ssl/src/external_ssl/ && make install
     INSTALL_DIR ${LIBDIR}/ssl
   )
-endif()
\ No newline at end of file
+endif()
diff --git a/build_files/build_environment/cmake/xml2.cmake b/build_files/build_environment/cmake/xml2.cmake
index 3d31ec131bb..e403ad41a5e 100644
--- a/build_files/build_environment/cmake/xml2.cmake
+++ b/build_files/build_environment/cmake/xml2.cmake
@@ -1,7 +1,7 @@
 # SPDX-License-Identifier: GPL-2.0-or-later
 
 if(WIN32)
-  set(XML2_EXTRA_ARGS 
+  set(XML2_EXTRA_ARGS
     -DLIBXML2_WITH_ZLIB=OFF
     -DLIBXML2_WITH_LZMA=OFF
     -DLIBXML2_WITH_PYTHON=OFF
diff --git a/intern/cycles/kernel/device/metal/context_begin.h b/intern/cycles/kernel/device/metal/context_begin.h
index 4bde9be455a..60d7e36589c 100644
--- a/intern/cycles/kernel/device/metal/context_begin.h
+++ b/intern/cycles/kernel/device/metal/context_begin.h
@@ -34,7 +34,7 @@ class MetalKernelContext {
       kernel_assert(0);
       return 0;
     }
-    
+
 #ifdef __KERNEL_METAL_INTEL__
     template<typename TextureType, typename CoordsType>
     inline __attribute__((__always_inline__))
@@ -55,7 +55,7 @@ class MetalKernelContext {
       }
     }
 #endif
-    
+
     // texture2d
     template<>
     inline __attribute__((__always_inline__))
diff --git a/make.bat b/make.bat
index 394b2d0dad5..239be60ebf0 100644
--- a/make.bat
+++ b/make.bat
@@ -69,7 +69,7 @@ if "%BUILD_UPDATE%" == "1" (
 		REM Then update SVN platform libraries, since updating python while python is
 		REM running tends to be problematic. The python script that update_sources
 		REM calls later on may still try to switch branches and run into trouble,
-		REM but for *most* people this will side step the problem. 
+		REM but for *most* people this will side step the problem.
 		call "%BLENDER_DIR%\build_files\windows\svn_update.cmd"
 	)
 	REM Finally call the python script shared between all platforms that updates git
diff --git a/source/blender/blenlib/BLI_vector_list.hh b/source/blender/blenlib/BLI_vector_list.hh
index dee333db39a..533d9efc421 100644
--- a/source/blender/blenlib/BLI_vector_list.hh
+++ b/source/blender/blenlib/BLI_vector_list.hh
@@ -117,4 +117,4 @@ class VectorList {
   }
 };
 
-}  // namespace blender
\ No newline at end of file
+}  // namespace blender
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 4d7d537b450..c229fb10200 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -340,4 +340,4 @@ void DEG_disable_visibility_optimization(struct Depsgraph *depsgraph)
 {
   deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
   deg_graph->use_visibility_optimization = false;
-}
\ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl b/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl
index 7097d56fe54..a050a9fdfc9 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl
@@ -47,4 +47,4 @@ HitData decode_hit_data(vec4 hit_data, float hit_depth)
 
 /* Blue noise categorized into 4 sets of samples.
  * See "Stochastic all the things" presentation slide 32-37. */
-#define resolve_samples_count 9
\ No newline at end of file
+#define resolve_samples_count 9
diff --git a/source/blender/gpu/metal/mtl_shader_interface_type.hh b/source/blender/gpu/metal/mtl_shader_interface_type.hh
index 1ae429c55bc..1984f2765eb 100644
--- a/source/blender/gpu/metal/mtl_shader_interface_type.hh
+++ b/source/blender/gpu/metal/mtl_shader_interface_type.hh
@@ -271,4 +271,4 @@ inline eMTLDataType gpu_type_to_mtl_type(eGPUType type)
       return MTL_DATATYPE_FLOAT;
   }
   return MTL_DATATYPE_FLOAT;
-}
\ No newline at end of file
+}
diff --git a/source/blender/gpu/tests/shaders/gpu_compute_1d_test.glsl b/source/blender/gpu/tests/shaders/gpu_compute_1d_test.glsl
index 43832b9f16d..f3b85669b9c 100644
--- a/source/blender/gpu/tests/shaders/gpu_compute_1d_test.glsl
+++ b/source/blender/gpu/tests/shaders/gpu_compute_1d_test.glsl
@@ -2,4 +2,4 @@ void main() {
   int index = int(gl_GlobalInvocationID.x);
   vec4 pos = vec4(gl_GlobalInvocationID.x);
   imageStore(img_output, index, pos);
-}
\ No newline at end of file
+}
diff --git a/source/blender/gpu/tests/shaders/gpu_compute_2d_test.glsl b/source/blender/gpu/tests/shaders/gpu_compute_2d_test.glsl
index a43933151d8..698a256e88e 100644
--- a/source/blender/gpu/tests/shaders/gpu_compute_2d_test.glsl
+++ b/source/blender/gpu/tests/shaders/gpu_compute_2d_test.glsl
@@ -1,4 +1,4 @@
 void main() {
   vec4 pixel = vec4(1.0, 0.5, 0.2, 1.0);
   imageStore(img_output, ivec2(gl_GlobalInvocationID.xy), pixel);
-}
\ No newline at end of file
+}
diff --git a/source/blender/gpu/tests/shaders/gpu_compute_dummy_test.glsl b/source/blender/gpu/tests/shaders/gpu_compute_dummy_test.glsl
index c08e5bcfebe..0b2c54c4153 100644
--- a/source/blender/gpu/tests/shaders/gpu_compute_dummy_test.glsl
+++ b/source/blender/gpu/tests/shaders/gpu_compute_dummy_test.glsl
@@ -1,2 +1,2 @@
 void main () {
-}
\ No newline at end of file
+}
diff --git a/source/blender/gpu/tests/shaders/gpu_compute_ibo_test.glsl b/source/blender/gpu/tests/shaders/gpu_compute_ibo_test.glsl
index 965d59c7490..ad1ed1b42db 100644
--- a/source/blender/gpu/tests/shaders/gpu_compute_ibo_test.glsl
+++ b/source/blender/gpu/tests/shaders/gpu_compute_ibo_test.glsl
@@ -1,4 +1,4 @@
 void main() {
   uint store_index = int(gl_GlobalInvocationID.x);
   out_indices[store_index] = store_index;
-}
\ No newline at end of file
+}
diff --git a/source/blender/gpu/tests/shaders/gpu_compute_vbo_test.glsl b/source/blender/gpu/tests/shaders/gpu_compute_vbo_test.glsl
index 147ef09d004..72f7f9326bb 100644
--- a/source/blender/gpu/tests/shaders/gpu_compute_vbo_test.glsl
+++ b/source/blender/gpu/tests/shaders/gpu_compute_vbo_test.glsl
@@ -2,4 +2,4 @@ void main() {
   uint index = gl_GlobalInvocationID.x;
   vec4 pos = vec4(gl_GlobalInvocationID.x);
   out_positions[index] = pos;
-}
\ No newline at end of file
+}
diff --git a/source/blender/gpu/vulkan/vk_backend.cc b/source/blender/gpu/vulkan/vk_backend.cc
index b402ef2f503..592f5422dca 100644
--- a/source/blender/gpu/vulkan/vk_backend.cc
+++ b/source/blender/gpu/vulkan/vk_backend.cc
@@ -159,4 +159,4 @@ void VKBackend::capabilities_init(VKContext &context)
   GCaps.shader_image_load_store_support = true;
 }
 
-}  // namespace blender::gpu
\ No newline at end of file
+}  // namespace blender::gpu
diff --git a/source/blender/gpu/vulkan/vk_backend.hh b/source/blender/gpu/vulkan/vk_backend.hh
index 4c6312ed682..f51798eb9c0 100644
--- a/source/blender/gpu/vulkan/vk_backend.hh
+++ b/source/blender/gpu/vulkan/vk_backend.hh
@@ -71,4 +71,4 @@ class VKBackend : public GPUBackend {
   static void platform_exit();
 };
 
-}  // namespace blender::gpu
\ No newline at end of file
+}  // namespace blender::gpu
diff --git a/source/blender/gpu/vulkan/vk_batch.cc b/source/blender/gpu/vulkan/vk_batch.cc
index a25f98a2e24..bdcf626864b 100644
--- a/source/blender/gpu/vulkan/vk_batch.cc
+++ b/source/blender/gpu/vulkan/vk_batch.cc
@@ -24,4 +24,4 @@ void VKBatch::multi_draw_indirect(GPUStorageBuf * /*indirect_buf*/,
 {
 }
 
-}  // namespace blender::gpu
\ No newline at end of file
+}  // namespace blender::gpu
diff --git a/source/blender/gpu/vulkan/vk_batch.hh b/source/blender/gpu/vulkan/vk_batch.hh
index 0f6df41606d..5b34f7119cf 100644
--- a/source/blender/gpu/vulkan/vk_batch.hh
+++ b/source/blender/gpu/vulkan/vk_batch.hh
@@ -21,4 +21,4 @@ class VKBatch : public Batch {
                            intptr_t stride) override;
 };
 
-}  // namespace blender::gpu
\ No newline at end of file
+}  // namespace blender::gpu
diff --git a/source/blender/gpu/vulkan/vk_context.cc b/source/blender/gpu/vulkan/vk_context.cc
index 6013b5eb95c..d4e1456900c 100644
--- a/source/blender/gpu/vulkan/vk_context.cc
+++ b/source/blender/gpu/vulkan/vk_context.cc
@@ -79,4 +79,4 @@ void VKContext::debug_group_end()
 {
 }
 
-}  // namespace blender::gpu
\ No newline at end of file
+}  // namespace blender::gpu
diff --git a/source/blender/gpu/vulkan/vk_context.hh b/source/blender/gpu/vulkan/vk_context.hh
index 56d39169538..6a5b5cb0034 100644
--- a/source/blender/gpu/vulkan/vk_contex

@@ Diff output truncated at 10240 characters. @@



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