[Bf-blender-cvs] [d446809f964] master: Cleanup: remove unused argument
Campbell Barton
noreply at git.blender.org
Wed Jan 25 00:00:06 CET 2023
Commit: d446809f964291d54c5311f5f8720f00cb6df27b
Author: Campbell Barton
Date: Wed Jan 25 09:53:35 2023 +1100
Branches: master
https://developer.blender.org/rBd446809f964291d54c5311f5f8720f00cb6df27b
Cleanup: remove unused argument
===================================================================
M source/blender/blenkernel/intern/pbvh_uv_islands.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/pbvh_uv_islands.cc b/source/blender/blenkernel/intern/pbvh_uv_islands.cc
index 9b6ad72bfa8..07eb3137249 100644
--- a/source/blender/blenkernel/intern/pbvh_uv_islands.cc
+++ b/source/blender/blenkernel/intern/pbvh_uv_islands.cc
@@ -620,7 +620,7 @@ struct Fan {
return result;
}
- void mark_already_added_segments(const MeshData &mesh_data, const UVVertex &uv_vertex)
+ void mark_already_added_segments(const UVVertex &uv_vertex)
{
Vector<int> mesh_primitive_indices = connecting_mesh_primitive_indices(uv_vertex);
@@ -908,7 +908,7 @@ static void extend_at_vert(const MeshData &mesh_data,
return;
}
fan.init_uv_coordinates(mesh_data, *uv_vertex);
- fan.mark_already_added_segments(mesh_data, *uv_vertex);
+ fan.mark_already_added_segments(*uv_vertex);
int num_to_add = fan.count_edges_not_added();
/* In 3d space everything can connected, but in uv space it may not.
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