[Bf-blender-cvs] [244522d6cb6] master: 3D Texturing: Remove actual invocation of print_debug.
Jeroen Bakker
noreply at git.blender.org
Fri Jan 20 11:17:30 CET 2023
Commit: 244522d6cb61ccafda8a70227e698d884e58b75d
Author: Jeroen Bakker
Date: Fri Jan 20 11:15:37 2023 +0100
Branches: master
https://developer.blender.org/rB244522d6cb61ccafda8a70227e698d884e58b75d
3D Texturing: Remove actual invocation of print_debug.
Was a mistake as only the function should have landed in master.
===================================================================
M source/blender/blenkernel/intern/pbvh_uv_islands.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/pbvh_uv_islands.cc b/source/blender/blenkernel/intern/pbvh_uv_islands.cc
index 0c00f57c49f..16091b32917 100644
--- a/source/blender/blenkernel/intern/pbvh_uv_islands.cc
+++ b/source/blender/blenkernel/intern/pbvh_uv_islands.cc
@@ -1348,7 +1348,6 @@ void UVIslands::extend_borders(const MeshData &mesh_data, const UVIslandsMask &i
ushort index = 0;
for (UVIsland &island : islands) {
island.extend_border(mesh_data, islands_mask, index++);
- island.print_debug(mesh_data);
}
}
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