[Bf-blender-cvs] [16fc9280689] master: Fix: uninitialized UVs when painting in sculpt mode
Martijn Versteegh
noreply at git.blender.org
Thu Jan 12 14:26:02 CET 2023
Commit: 16fc9280689aa5b03ded010e1b6c82334e667094
Author: Martijn Versteegh
Date: Thu Jan 12 11:37:41 2023 +0100
Branches: master
https://developer.blender.org/rB16fc9280689aa5b03ded010e1b6c82334e667094
Fix: uninitialized UVs when painting in sculpt mode
Because of a mistake in commit 6c774feba2c9 the uv vbo was not
initialized in the pbvh.
===================================================================
M source/blender/draw/intern/draw_pbvh.cc
===================================================================
diff --git a/source/blender/draw/intern/draw_pbvh.cc b/source/blender/draw/intern/draw_pbvh.cc
index 42e2686df82..964d2190177 100644
--- a/source/blender/draw/intern/draw_pbvh.cc
+++ b/source/blender/draw/intern/draw_pbvh.cc
@@ -721,6 +721,16 @@ struct PBVHBatches {
});
}
break;
+ case CD_PROP_FLOAT2: {
+ float2 *mloopuv = static_cast<float2 *>(
+ CustomData_get_layer_named(args->ldata, CD_PROP_FLOAT2, vbo.name.c_str()));
+
+ foreach_faces([&](int /*buffer_i*/, int tri_i, int /*vertex_i*/, const MLoopTri *tri) {
+ *static_cast<float2 *>(GPU_vertbuf_raw_step(&access)) = mloopuv[tri->tri[tri_i]];
+ });
+ break;
+ }
+
}
}
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