[Bf-blender-cvs] [f7f08886355] microfacet_hair: Renaming R lobe to Reflection
Weizhen Huang
noreply at git.blender.org
Wed Jan 11 18:43:17 CET 2023
Commit: f7f088863553c9b0b0d190d3220350d777355d48
Author: Weizhen Huang
Date: Wed Jan 11 18:42:52 2023 +0100
Branches: microfacet_hair
https://developer.blender.org/rBf7f088863553c9b0b0d190d3220350d777355d48
Renaming R lobe to Reflection
===================================================================
M intern/cycles/scene/shader_nodes.cpp
M source/blender/nodes/shader/nodes/node_shader_bsdf_hair_microfacet.cc
===================================================================
diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp
index 8ebca2bc406..e130a51bc4b 100644
--- a/intern/cycles/scene/shader_nodes.cpp
+++ b/intern/cycles/scene/shader_nodes.cpp
@@ -3676,9 +3676,9 @@ NODE_DEFINE(MicrofacetHairBsdfNode)
SOCKET_IN_FLOAT(roughness, "Roughness", 0.3f);
SOCKET_IN_FLOAT(ior, "IOR", 1.55f);
- SOCKET_IN_FLOAT(R, "R lobe", 1.0f);
- SOCKET_IN_FLOAT(TT, "TT lobe", 1.0f);
- SOCKET_IN_FLOAT(TRT, "TRT lobe", 1.0f);
+ SOCKET_IN_FLOAT(R, "Reflection", 1.0f);
+ SOCKET_IN_FLOAT(TT, "Transmission", 1.0f);
+ SOCKET_IN_FLOAT(TRT, "Secondary Reflection", 1.0f);
SOCKET_IN_FLOAT(Blur, "Blur", 1.0f);
@@ -3727,9 +3727,9 @@ void MicrofacetHairBsdfNode::compile(SVMCompiler &compiler)
ShaderInput *melanin_redness_in = input("Melanin Redness");
ShaderInput *random_color_in = input("Random Color");
- ShaderInput *R_in = input("R lobe");
- ShaderInput *TT_in = input("TT lobe");
- ShaderInput *TRT_in = input("TRT lobe");
+ ShaderInput *R_in = input("Reflection");
+ ShaderInput *TT_in = input("Transmission");
+ ShaderInput *TRT_in = input("Secondary Reflection");
ShaderInput *Blur_in = input("Blur");
ShaderInput *aspect_ratio_in = input("Aspect Ratio");
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_microfacet.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_microfacet.cc
index e6ebebb359f..8a7cbed08eb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_microfacet.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_microfacet.cc
@@ -37,17 +37,17 @@ static void node_declare(NodeDeclarationBuilder &b)
.min(0.0f)
.max(1.0f)
.subtype(PROP_FACTOR);
- b.add_input<decl::Float>(N_("R lobe"))
+ b.add_input<decl::Float>(N_("Reflection"))
.default_value(1.0f)
.min(0.0f)
.max(1.0f)
.subtype(PROP_FACTOR);
- b.add_input<decl::Float>(N_("TT lobe"))
+ b.add_input<decl::Float>(N_("Transmission"))
.default_value(1.0f)
.min(0.0f)
.max(1.0f)
.subtype(PROP_FACTOR);
- b.add_input<decl::Float>(N_("TRT lobe"))
+ b.add_input<decl::Float>(N_("Secondary Reflection"))
.default_value(1.0f)
.min(0.0f)
.max(1.0f)
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