[Bf-blender-cvs] [12a26b8fe39] master: Cleanup: format

Campbell Barton noreply at git.blender.org
Wed Jan 11 03:06:45 CET 2023


Commit: 12a26b8fe392d8801794e9873f47bcecdb624328
Author: Campbell Barton
Date:   Wed Jan 11 13:03:49 2023 +1100
Branches: master
https://developer.blender.org/rB12a26b8fe392d8801794e9873f47bcecdb624328

Cleanup: format

===================================================================

M	release/scripts/startup/bl_ui/space_view3d.py
M	source/blender/editors/space_node/add_menu_assets.cc
M	source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
M	source/blender/io/usd/intern/usd_writer_mesh.cc

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 0af3325ae2c..bb11ed80ac2 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2702,10 +2702,9 @@ class VIEW3D_MT_object_context_menu(Menu):
             if obj.type == 'GPENCIL':
                 layout.operator_menu_enum("gpencil.convert", "type", text="Convert To")
 
-            if (
-                    obj.type in {'MESH', 'CURVE', 'CURVES', 'SURFACE', 'GPENCIL', 'LATTICE', 'ARMATURE', 'META', 'FONT', 'POINTCLOUD'} or
-                    (obj.type == 'EMPTY' and obj.instance_collection is not None)
-            ):
+            if (obj.type in {
+                'MESH', 'CURVE', 'CURVES', 'SURFACE', 'GPENCIL', 'LATTICE', 'ARMATURE', 'META', 'FONT', 'POINTCLOUD',
+            } or (obj.type == 'EMPTY' and obj.instance_collection is not None)):
                 layout.operator_context = 'INVOKE_REGION_WIN'
                 layout.operator_menu_enum("object.origin_set", text="Set Origin", property="type")
                 layout.operator_context = 'INVOKE_DEFAULT'
diff --git a/source/blender/editors/space_node/add_menu_assets.cc b/source/blender/editors/space_node/add_menu_assets.cc
index fc250b63ffe..912493c3e7e 100644
--- a/source/blender/editors/space_node/add_menu_assets.cc
+++ b/source/blender/editors/space_node/add_menu_assets.cc
@@ -87,7 +87,8 @@ static AssetItemTree build_catalog_tree(const bContext &C, const bNodeTree *node
   ED_assetlist_storage_fetch(&all_library_ref, &C);
   ED_assetlist_ensure_previews_job(&all_library_ref, &C);
 
-  asset_system::AssetLibrary *all_library = ED_assetlist_library_get_once_available(all_library_ref);
+  asset_system::AssetLibrary *all_library = ED_assetlist_library_get_once_available(
+      all_library_ref);
   if (!all_library) {
     return {};
   }
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index a04e9584005..40f49b458f4 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -44,8 +44,8 @@
 #include "BLI_ghash.h"
 #include "BLI_listbase.h"
 #include "BLI_math_color.h"
-#include "BLI_math_vector_types.hh"
 #include "BLI_math_vector.h"
+#include "BLI_math_vector_types.hh"
 #include "BLI_utildefines.h"
 
 #include "DEG_depsgraph.h"
diff --git a/source/blender/io/usd/intern/usd_writer_mesh.cc b/source/blender/io/usd/intern/usd_writer_mesh.cc
index 237e1414eaf..45fa0d48d80 100644
--- a/source/blender/io/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/io/usd/intern/usd_writer_mesh.cc
@@ -9,8 +9,8 @@
 #include <pxr/usd/usdShade/materialBindingAPI.h>
 
 #include "BLI_assert.h"
-#include "BLI_math_vector_types.hh"
 #include "BLI_math_vector.h"
+#include "BLI_math_vector_types.hh"
 
 #include "BKE_attribute.h"
 #include "BKE_attribute.hh"



More information about the Bf-blender-cvs mailing list