[Bf-blender-cvs] [4ee524b4a57] refactor-mesh-uv-map-generic: Minor corrections to MLoopUV Python API comment

Hans Goudey noreply at git.blender.org
Tue Jan 10 06:40:17 CET 2023


Commit: 4ee524b4a57c06a6e9ecbc62f2628a1faec173c1
Author: Hans Goudey
Date:   Tue Jan 10 00:21:08 2023 -0500
Branches: refactor-mesh-uv-map-generic
https://developer.blender.org/rB4ee524b4a57c06a6e9ecbc62f2628a1faec173c1

Minor corrections to MLoopUV Python API comment

===================================================================

M	source/blender/python/bmesh/bmesh_py_types_meshdata.c

===================================================================

diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
index 0136b5703c7..673adacfdde 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
@@ -6,14 +6,14 @@
  *
  * This file defines custom-data types which can't be accessed as primitive
  * Python types such as #MDeformVert. It also exposed UV map data in a way
- * compatible with the (removed) #MLoopUV type.
+ * compatible with the (deprecated) #MLoopUV type.
  * MLoopUV used to be a struct containing both the UV information and various
  * selection flags. This has since been split up into a float2 attribute
  * and three boolean attributes for the selection/pin states.
  * For backwards compatibility, the original #MLoopUV is emulated in the
  * python API. This comes at a performance penalty however, and the plan is
  * to provide direct access to the boolean layers for faster access. Eventually
- * (probably in 4.0) #MLoopUV should be removed on the Python side as well.
+ * (probably in 4.0) #BPy_BMLoopUV should be removed on the Python side as well.
  */
 
 #include <Python.h>



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