[Bf-blender-cvs] [b3f664f8fbf] master: GPencil: Fix unreported Vertex Color missing in Outline Draw
Antonio Vazquez
noreply at git.blender.org
Mon Jan 9 12:40:40 CET 2023
Commit: b3f664f8fbfe6cc4839447649bed1e156710a692
Author: Antonio Vazquez
Date: Mon Jan 9 12:40:33 2023 +0100
Branches: master
https://developer.blender.org/rBb3f664f8fbfe6cc4839447649bed1e156710a692
GPencil: Fix unreported Vertex Color missing in Outline Draw
When drawing using the option `Outline` the result stroke
was not using the Vertex Color option and always was converted
using material.
Now the vertex color option is used.
===================================================================
M source/blender/editors/gpencil/gpencil_paint.c
===================================================================
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 9b746d9fd6b..547bda6a1e3 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -962,11 +962,15 @@ static bGPDstroke *gpencil_stroke_to_outline(tGPsdata *p, bGPDstroke *gps)
/* Set pressure constant. */
gps_perimeter->thickness = max_ii((int)outline_thickness, 1);
+ /* Apply Fill Vertex Color data. */
+ ED_gpencil_fill_vertex_color_set(p->scene->toolsettings, brush, gps);
bGPDspoint *pt;
for (int i = 0; i < gps_perimeter->totpoints; i++) {
pt = &gps_perimeter->points[i];
pt->pressure = 1.0f;
+ /* Apply Point Vertex Color data. */
+ ED_gpencil_point_vertex_color_set(p->scene->toolsettings, brush, pt, NULL);
}
/* Remove original stroke. */
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