[Bf-blender-cvs] [14fc02f91d8] master: Cleanup: spelling in comments

Campbell Barton noreply at git.blender.org
Fri Jan 6 04:07:22 CET 2023


Commit: 14fc02f91d8d4ca9116f4397e8dd6251f815fdec
Author: Campbell Barton
Date:   Fri Jan 6 13:57:21 2023 +1100
Branches: master
https://developer.blender.org/rB14fc02f91d8d4ca9116f4397e8dd6251f815fdec

Cleanup: spelling in comments

===================================================================

M	intern/cycles/device/metal/device_impl.mm
M	intern/guardedalloc/intern/memory_usage.cc
M	source/blender/blenkernel/BKE_anonymous_attribute_id.hh
M	source/blender/editors/animation/anim_channels_edit.c
M	source/blender/editors/space_node/clipboard.cc
M	source/blender/editors/space_node/node_relationships.cc
M	source/blender/functions/intern/lazy_function_graph_executor.cc
M	source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc
M	source/blender/nodes/intern/geometry_nodes_lazy_function.cc
M	source/blender/windowmanager/intern/wm_keymap.c

===================================================================

diff --git a/intern/cycles/device/metal/device_impl.mm b/intern/cycles/device/metal/device_impl.mm
index 85486c132d8..f9fa54b30ce 100644
--- a/intern/cycles/device/metal/device_impl.mm
+++ b/intern/cycles/device/metal/device_impl.mm
@@ -22,7 +22,7 @@ class MetalDevice;
 thread_mutex MetalDevice::existing_devices_mutex;
 std::map<int, MetalDevice *> MetalDevice::active_device_ids;
 
-/* Thread-safe device access for async work. Calling code must pass an appropriatelty scoped lock
+/* Thread-safe device access for async work. Calling code must pass an appropriately scoped lock
  * to existing_devices_mutex to safeguard against destruction of the returned instance. */
 MetalDevice *MetalDevice::get_device_by_ID(int ID, thread_scoped_lock &existing_devices_mutex_lock)
 {
@@ -377,7 +377,7 @@ bool MetalDevice::load_kernels(const uint _kernel_features)
 
   /* Only request generic kernels if they aren't cached in memory. */
   if (make_source_and_check_if_compile_needed(PSO_GENERIC)) {
-    /* If needed, load them asynchronously in order to responsively message progess to the user. */
+    /* If needed, load them asynchronously in order to responsively message progress to the user. */
     int this_device_id = this->device_id;
     auto compile_kernels_fn = ^() {
       compile_and_load(this_device_id, PSO_GENERIC);
@@ -401,8 +401,7 @@ bool MetalDevice::make_source_and_check_if_compile_needed(MetalPipelineType pso_
 void MetalDevice::compile_and_load(int device_id, MetalPipelineType pso_type)
 {
   /* Thread-safe front-end compilation. Typically the MSL->AIR compilation can take a few seconds,
-   * so we avoid blocking device teardown if the user cancels a render immediately.
-   */
+   * so we avoid blocking device tear-down if the user cancels a render immediately. */
 
   id<MTLDevice> mtlDevice;
   string source;
diff --git a/intern/guardedalloc/intern/memory_usage.cc b/intern/guardedalloc/intern/memory_usage.cc
index bb557eeda97..d4abff32f79 100644
--- a/intern/guardedalloc/intern/memory_usage.cc
+++ b/intern/guardedalloc/intern/memory_usage.cc
@@ -81,7 +81,7 @@ struct Global {
    * To solve this, the memory counts are added to these global counters when the thread
    * exists. The global counters are also used when the entire process starts to exit, because the
    * #Local data of the main thread is already destructed when the leak detection happens (during
-   * destruction of static variables which happens after destruction of threadlocals).
+   * destruction of static variables which happens after destruction of thread-locals).
    */
   std::atomic<int64_t> mem_in_use_outside_locals = 0;
   /**
@@ -153,7 +153,7 @@ Local::~Local()
 
   if (this->is_main) {
     /* The main thread started shutting down. Use global counters from now on to avoid accessing
-     * threadlocals after they have been destructed. */
+     * thread-locals after they have been destructed. */
     use_local_counters.store(false, std::memory_order_relaxed);
   }
   /* Helps to detect when thread locals are accidentally accessed after destruction. */
@@ -179,7 +179,7 @@ static void update_global_peak()
 
 void memory_usage_init()
 {
-  /* Makes sure that the static and threadlocal variables on the main thread are initialized. */
+  /* Makes sure that the static and thread-local variables on the main thread are initialized. */
   get_local_data();
 }
 
diff --git a/source/blender/blenkernel/BKE_anonymous_attribute_id.hh b/source/blender/blenkernel/BKE_anonymous_attribute_id.hh
index f9b6e2ca543..b738ff50604 100644
--- a/source/blender/blenkernel/BKE_anonymous_attribute_id.hh
+++ b/source/blender/blenkernel/BKE_anonymous_attribute_id.hh
@@ -27,7 +27,7 @@ namespace blender::bke {
  *   additional information for anonymous attributes on disk (like which node created it). This
  *   information can then be used to map stored attributes to their run-time counterpart.
  *
- * Once created, #AnonymousAttributeID is immutable. Also it is intrinsicly reference counted so
+ * Once created, #AnonymousAttributeID is immutable. Also it is intrinsically reference counted so
  * that it can have shared ownership. `std::shared_ptr` can't be used for that purpose here,
  * because that is not available in C code. If possible, the #AutoAnonymousAttributeID wrapper
  * should be used to avoid manual reference counting in C++ code.
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index c612ab10d65..dc1fab35945 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2845,7 +2845,7 @@ static bool rename_anim_channels(bAnimContext *ac, int channel_index)
   int filter;
   bool success = false;
 
-  /* Filter relevant channels (note that greasepencil/annotations are not displayed in Graph
+  /* Filter relevant channels (note that grease-pencil/annotations are not displayed in Graph
    * Editor). */
   filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
   if (ELEM(ac->datatype, ANIMCONT_FCURVES, ANIMCONT_NLA)) {
diff --git a/source/blender/editors/space_node/clipboard.cc b/source/blender/editors/space_node/clipboard.cc
index aa601cc4322..beda081eec8 100644
--- a/source/blender/editors/space_node/clipboard.cc
+++ b/source/blender/editors/space_node/clipboard.cc
@@ -86,7 +86,7 @@ struct NodeClipboard {
                 Map<const bNode *, bNode *> &node_map,
                 Map<const bNodeSocket *, bNodeSocket *> &socket_map)
   {
-    /* No ID refcounting, this node is virtual,
+    /* No ID reference-counting, this node is virtual,
      * detached from any actual Blender data currently. */
     bNode *new_node = bke::node_copy_with_mapping(
         nullptr, node, LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN, false, socket_map);
diff --git a/source/blender/editors/space_node/node_relationships.cc b/source/blender/editors/space_node/node_relationships.cc
index d7e73761667..9fc18fc2235 100644
--- a/source/blender/editors/space_node/node_relationships.cc
+++ b/source/blender/editors/space_node/node_relationships.cc
@@ -56,7 +56,7 @@
 struct NodeInsertOfsData {
   bNodeTree *ntree;
   bNode *insert;      /* Inserted node. */
-  bNode *prev, *next; /* Prev/next node in the chain. */
+  bNode *prev, *next; /* Previous/next node in the chain. */
   bNode *insert_parent;
 
   wmTimer *anim_timer;
diff --git a/source/blender/functions/intern/lazy_function_graph_executor.cc b/source/blender/functions/intern/lazy_function_graph_executor.cc
index ab7dfba196a..c7688f61460 100644
--- a/source/blender/functions/intern/lazy_function_graph_executor.cc
+++ b/source/blender/functions/intern/lazy_function_graph_executor.cc
@@ -1074,7 +1074,7 @@ class Executor {
   bool try_enable_multi_threading()
   {
 #ifndef WITH_TBB
-    /* The non-tbb task pool has the property that it immediately executes tasks under some
+    /* The non-TBB task pool has the property that it immediately executes tasks under some
      * circumstances. This is not supported here because tasks might be scheduled while another
      * node is in the middle of being executed on the same thread. */
     return false;
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc
index 93c1571c613..54d7d5750de 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc
@@ -2453,7 +2453,7 @@ static void lineart_object_load_single_instance(LineartData *ld,
     if ((!use_mesh) || use_mesh->edit_mesh) {
       /* If the object is being edited, then the mesh is not evaluated fully into the final
        * result, do not load them. This could be caused by incorrect evaluation order due to
-       * the way line art uses depsgraph.See T102612 for explaination of this workaround. */
+       * the way line art uses depsgraph.See T102612 for explanation of this workaround. */
       return;
     }
   }
diff --git a/source/blender/nodes/intern/geometry_nodes_lazy_function.cc b/source/blender/nodes/intern/geometry_nodes_lazy_function.cc
index bfda854d4c2..9b26756f2ff 100644
--- a/source/blender/nodes/intern/geometry_nodes_lazy_function.cc
+++ b/source/blender/nodes/intern/geometry_nodes_lazy_function.cc
@@ -1013,7 +1013,7 @@ class LazyFunctionForAnonymousAttributeSetExtract : public lf::LazyFunction {
 };
 
 /**
- * Conditionally joines multiple attribute sets. Each input attribute set can be disabled with a
+ * Conditionally joins multiple attribute sets. Each input attribute set can be disabled with a
  * corresponding boolean input.
  */
 class LazyFunctionForAnonymousAttributeSetJoin : public lf::LazyFunction {
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 9c724916dd5..0ea878cec3b 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -159,7 +159,7 @@ static void wm_keymap_item_properties_update_ot_from_list(ListBase *km_lb)
 static bool wm_keymap_item_equals_result(wmKeyMapItem *a, wmKeyMapItem *b)
 {
   return (STREQ(a->idname, b->idname) &&
-          /* We do not really care about which Main we pass here, tbh. */
+          /* We do not really care about which Main we pass here, TBH. */
           RNA_struct_equals(G_MAIN, a->ptr, b->ptr, RNA_EQ_UNSET_MATCH_NONE) &&
           (a->flag & KMI_INACTIVE) == (b->flag & KMI_INACTIVE) && a->propvalue == b->propvalue);
 }



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