[Bf-blender-cvs] [7b5d2c804c2] refactor-mesh-uv-map-generic: Cleanup: Full word in comment

Hans Goudey noreply at git.blender.org
Mon Jan 2 00:37:32 CET 2023


Commit: 7b5d2c804c23c005bc43cb3719c22e023662b696
Author: Hans Goudey
Date:   Sun Jan 1 18:35:15 2023 -0500
Branches: refactor-mesh-uv-map-generic
https://developer.blender.org/rB7b5d2c804c23c005bc43cb3719c22e023662b696

Cleanup: Full word in comment

===================================================================

M	source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc

===================================================================

diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
index d866f337a00..687c4c82bbf 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
@@ -43,7 +43,7 @@ static Mesh *create_ico_sphere_mesh(const int subdivisions,
   BM_data_layer_add_named(bm, &bm->ldata, CD_PROP_FLOAT2, "UVMap");
   /* Make sure the associated boolean layers exists as well. Normally this would be done when
    * adding a UV layer via python or when copying from Mesh, but when we 'manually' create the UV
-   * layer we need to make sure the bool layers exist as well. */
+   * layer we need to make sure the boolean layers exist as well. */
   BM_uv_map_ensure_selection_and_pin_attributes(bm);
 
   BMO_op_callf(bm,



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