[Bf-blender-cvs] [cb826f35293] temp-texture-painting-gpu: Change merge shader to not fade.
Jeroen Bakker
noreply at git.blender.org
Fri Sep 30 15:50:30 CEST 2022
Commit: cb826f352938be3256113cc5043162b89a2494f9
Author: Jeroen Bakker
Date: Fri Sep 30 15:50:11 2022 +0200
Branches: temp-texture-painting-gpu
https://developer.blender.org/rBcb826f352938be3256113cc5043162b89a2494f9
Change merge shader to not fade.
===================================================================
M source/blender/gpu/shaders/sculpt_paint/sculpt_paint_image_merge_comp.glsl
===================================================================
diff --git a/source/blender/gpu/shaders/sculpt_paint/sculpt_paint_image_merge_comp.glsl b/source/blender/gpu/shaders/sculpt_paint/sculpt_paint_image_merge_comp.glsl
index 4d6f42ed860..80762e1d2df 100644
--- a/source/blender/gpu/shaders/sculpt_paint/sculpt_paint_image_merge_comp.glsl
+++ b/source/blender/gpu/shaders/sculpt_paint/sculpt_paint_image_merge_comp.glsl
@@ -3,7 +3,8 @@ void main()
ivec2 coord_in = ivec2(gl_GlobalInvocationID.xy);
ivec2 coord_out = coord_in;
vec4 paint_color = imageLoad(in_paint_img, coord_in);
+ paint_color.a = 1.0;
vec4 canvas_color = imageLoad(out_img, coord_out);
- vec4 out_color = mix(canvas_color, paint_color, 0.01);
+ vec4 out_color = max(canvas_color, paint_color);
imageStore(out_img, coord_out, out_color);
}
\ No newline at end of file
More information about the Bf-blender-cvs
mailing list