[Bf-blender-cvs] [9b591a104b3] blender-v3.3-release: Fix T101137: Crash with Transform Node

Wannes Malfait noreply at git.blender.org
Wed Sep 21 14:27:11 CEST 2022


Commit: 9b591a104b35c345bdb05874f4b9b6cc4aba1284
Author: Wannes Malfait
Date:   Sun Sep 18 22:58:51 2022 -0500
Branches: blender-v3.3-release
https://developer.blender.org/rB9b591a104b35c345bdb05874f4b9b6cc4aba1284

Fix T101137: Crash with Transform Node

In `BKE_mesh_tag_coords_changed_uniformly` the checks for dirty vertex
and dirty poly normals were swapped around, causing an assert to be
triggered.

Differential Revision: https://developer.blender.org/D16002

===================================================================

M	source/blender/blenkernel/intern/mesh_runtime.cc

===================================================================

diff --git a/source/blender/blenkernel/intern/mesh_runtime.cc b/source/blender/blenkernel/intern/mesh_runtime.cc
index 4521c519f45..77f4cec6ed2 100644
--- a/source/blender/blenkernel/intern/mesh_runtime.cc
+++ b/source/blender/blenkernel/intern/mesh_runtime.cc
@@ -274,10 +274,10 @@ void BKE_mesh_tag_coords_changed_uniformly(Mesh *mesh)
   BKE_mesh_tag_coords_changed(mesh);
   /* The normals didn't change, since all vertices moved by the same amount. */
   if (!vert_normals_were_dirty) {
-    BKE_mesh_poly_normals_clear_dirty(mesh);
+    BKE_mesh_vertex_normals_clear_dirty(mesh);
   }
   if (!poly_normals_were_dirty) {
-    BKE_mesh_vertex_normals_clear_dirty(mesh);
+    BKE_mesh_poly_normals_clear_dirty(mesh);
   }
 }



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