[Bf-blender-cvs] [f9d8f705d7f] temp-T97352-3d-texturing-seam-bleeding-b2: Removed debug message
Jeroen Bakker
noreply at git.blender.org
Fri Sep 16 15:55:41 CEST 2022
Commit: f9d8f705d7ff18eea9411bf793854392b29b6cfd
Author: Jeroen Bakker
Date: Fri Sep 16 15:55:30 2022 +0200
Branches: temp-T97352-3d-texturing-seam-bleeding-b2
https://developer.blender.org/rBf9d8f705d7ff18eea9411bf793854392b29b6cfd
Removed debug message
===================================================================
M source/blender/blenkernel/intern/uv_islands.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/uv_islands.cc b/source/blender/blenkernel/intern/uv_islands.cc
index 3e43b9e646f..2654a5a55d2 100644
--- a/source/blender/blenkernel/intern/uv_islands.cc
+++ b/source/blender/blenkernel/intern/uv_islands.cc
@@ -414,7 +414,6 @@ static void extend_at_vert(UVIsland &island, UVBorderCorner &corner, float min_u
UVVertex *uv_vertex = corner.second->get_uv_vertex(0);
Fan fan(*(uv_vertex->vertex));
if (!fan.flags.full) {
- printf("TODO: Unknown how to handle non-manifold meshes.\n");
return;
}
fan.init_uv_coordinates(*uv_vertex);
@@ -882,10 +881,7 @@ void UVIslands::extend_borders(const UVIslandsMask &islands_mask)
static ushort2 mask_resolution_from_tile_resolution(ushort2 tile_resolution)
{
- return ushort2(
- max_ii(tile_resolution.x >> 2, 256),
- max_ii(tile_resolution.y >> 2, 256)
- );
+ return ushort2(max_ii(tile_resolution.x >> 2, 256), max_ii(tile_resolution.y >> 2, 256));
}
UVIslandsMask::Tile::Tile(float2 udim_offset, ushort2 tile_resolution)
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