[Bf-blender-cvs] [f9d8f705d7f] temp-T97352-3d-texturing-seam-bleeding-b2: Removed debug message

Jeroen Bakker noreply at git.blender.org
Fri Sep 16 15:55:41 CEST 2022


Commit: f9d8f705d7ff18eea9411bf793854392b29b6cfd
Author: Jeroen Bakker
Date:   Fri Sep 16 15:55:30 2022 +0200
Branches: temp-T97352-3d-texturing-seam-bleeding-b2
https://developer.blender.org/rBf9d8f705d7ff18eea9411bf793854392b29b6cfd

Removed debug message

===================================================================

M	source/blender/blenkernel/intern/uv_islands.cc

===================================================================

diff --git a/source/blender/blenkernel/intern/uv_islands.cc b/source/blender/blenkernel/intern/uv_islands.cc
index 3e43b9e646f..2654a5a55d2 100644
--- a/source/blender/blenkernel/intern/uv_islands.cc
+++ b/source/blender/blenkernel/intern/uv_islands.cc
@@ -414,7 +414,6 @@ static void extend_at_vert(UVIsland &island, UVBorderCorner &corner, float min_u
   UVVertex *uv_vertex = corner.second->get_uv_vertex(0);
   Fan fan(*(uv_vertex->vertex));
   if (!fan.flags.full) {
-    printf("TODO: Unknown how to handle non-manifold meshes.\n");
     return;
   }
   fan.init_uv_coordinates(*uv_vertex);
@@ -882,10 +881,7 @@ void UVIslands::extend_borders(const UVIslandsMask &islands_mask)
 
 static ushort2 mask_resolution_from_tile_resolution(ushort2 tile_resolution)
 {
-  return ushort2(
-    max_ii(tile_resolution.x >> 2, 256),
-    max_ii(tile_resolution.y >> 2, 256)
-  );
+  return ushort2(max_ii(tile_resolution.x >> 2, 256), max_ii(tile_resolution.y >> 2, 256));
 }
 
 UVIslandsMask::Tile::Tile(float2 udim_offset, ushort2 tile_resolution)



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