[Bf-blender-cvs] [d4ab041f892] temp-angavrilov: Depsgraph: connect up drivers on various physics properties.

Alexander Gavrilov noreply at git.blender.org
Tue Sep 13 14:16:49 CEST 2022


Commit: d4ab041f892129eee2770dadea2e191df5bdd0c3
Author: Alexander Gavrilov
Date:   Sat Jan 9 21:19:37 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rBd4ab041f892129eee2770dadea2e191df5bdd0c3

Depsgraph: connect up drivers on various physics properties.

It seems drivers for physics properties weren't being linked to
evaluation nodes. This connects settings used by modifiers
to Geometry; particle settings and rigid body data to Transform
which seems to contain rigid body evaluation; and force fields
to object Transform, since fields can exist on empties.

Differential Revision: https://developer.blender.org/D10088

===================================================================

M	source/blender/depsgraph/intern/builder/deg_builder_relations.cc
M	source/blender/depsgraph/intern/builder/deg_builder_rna.cc

===================================================================

diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 313d4996dcf..aa29e3794fd 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -2024,6 +2024,27 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
     }
     FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
   }
+  /* Constraints. */
+  if (rbw->constraints != nullptr) {
+    build_collection(nullptr, nullptr, rbw->constraints);
+    FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (rbw->constraints, object) {
+      if (object->rigidbody_constraint == nullptr) {
+        continue;
+      }
+      if (object->rigidbody_object != nullptr) {
+        /* Avoid duplicate relations for constraints attached to objects. */
+        continue;
+      }
+
+      /* Simulation uses object transformation after parenting and solving constraints. */
+      OperationKey object_transform_simulation_init_key(
+          &object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_SIMULATION_INIT);
+      add_relation(object_transform_simulation_init_key,
+                   rb_simulate_key,
+                   "Object Transform -> Rigidbody Sim Eval");
+    }
+    FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+  }
 }
 
 void DepsgraphRelationBuilder::build_particle_systems(Object *object)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index d94746fb7fa..09ad99ad585 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -283,7 +283,16 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
            RNA_struct_is_a(ptr->type, &RNA_MeshUVLoop) ||
            RNA_struct_is_a(ptr->type, &RNA_MeshLoopColor) ||
            RNA_struct_is_a(ptr->type, &RNA_VertexGroupElement) ||
-           RNA_struct_is_a(ptr->type, &RNA_ShaderFx)) {
+           RNA_struct_is_a(ptr->type, &RNA_ShaderFx) ||
+           ELEM(ptr->type,
+                &RNA_CollisionSettings,
+                &RNA_SoftBodySettings,
+                &RNA_ClothSettings,
+                &RNA_ClothCollisionSettings,
+                &RNA_DynamicPaintSurface,
+                &RNA_DynamicPaintCanvasSettings,
+                &RNA_DynamicPaintBrushSettings) ||
+           (ELEM(ptr->type, &RNA_EffectorWeights) && GS(node_identifier.id->name) == ID_OB)) {
     /* When modifier is used as FROM operation this is likely referencing to
      * the property (for example, modifier's influence).
      * But when it's used as TO operation, this is geometry component. */
@@ -383,6 +392,20 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
     node_identifier.type = NodeType::GEOMETRY;
     return node_identifier;
   }
+  else if (GS(node_identifier.id->name) == ID_PA &&
+           ELEM(ptr->type, &RNA_EffectorWeights, &RNA_FieldSettings, &RNA_ParticleSettings)) {
+    node_identifier.type = NodeType::PARTICLE_SETTINGS;
+    return node_identifier;
+  }
+  else if (ELEM(ptr->type,
+                &RNA_EffectorWeights,
+                &RNA_RigidBodyWorld,
+                &RNA_FieldSettings,
+                &RNA_RigidBodyObject,
+                &RNA_RigidBodyConstraint)) {
+    node_identifier.type = NodeType::TRANSFORM;
+    return node_identifier;
+  }
   if (prop != nullptr) {
     /* All unknown data effectively falls under "parameter evaluation". */
     node_identifier.type = NodeType::PARAMETERS;



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